Space the Unity3d Runtime Library and why?
Lab: Full application functionality from Unity3d at runtime standalone
Although my runtime library hasn’t been updated officially for sometime now, here’s a good showcase of how it has come on and the reason it was created in the first place.
Yesterday was the first official release of the free application SPACE (Simulated Performing Arts Creative Environment) built upon the backbone of the runtime library allowing unity pro users to create runtime applications easily and without the major headaches involved in coding such a thing, all coded in native unity3d (no DLL’s).
Although this version of the fusedworks SPACE application is curently only PC standalone, MAC release later next week, it shows how versatile a 3d engine such as Unity3d can be.
Here’s the official link:-